Development Update: New Features and Designs!
Hello Dreamers!
We’ve been hard at work over the past three weeks, and we’re excited to share the latest updates and improvements we’ve made to the game. Here’s a sneak peek at what’s new:
Design Updates:
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Enemy Animation and Design: We’ve moved from simple red circles to a more dynamic and engaging enemy design. Our first theme is the safari, and we’re thrilled to introduce the Thomson’s gazelle. Check out its running animation!
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Enhanced UI and Player Character: We’ve revamped our UI to enhance your gameplay experience. This update includes a new health bar and the transformation of the player from a green blob into a fully animated character!
New Features:
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Experience Points (XP) and Leveling Up: Is the game feeling too difficult? We’ve added an XP system so you can level up your character and become more powerful as you progress. Keep playing to gain experience!
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Boss Fight: To add more excitement, we’ve introduced a boss fight! This new challenge comes with a special ability that you’ll need to figure out. Can you defeat the boss and overcome its unique powers?
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Dash Feature: Need a quick escape or a burst of speed to dodge enemy attacks? We’ve added a dash feature! Use it strategically to navigate through tough spots and gain an edge over your enemies.
We hope you enjoy these new features and designs. Stay tuned for more updates!
Feel free to reach out with any feedback or suggestions. We love hearing from our players and are always looking to improve your experience.
Keep on dreaming,
Dreameon
Get Dreameon
Dreameon
Bullet hell game, a HvA/AUAS school project
Status | Prototype |
Authors | ketrab2004, diemelt, Chrisisbezig, TheCatBoss06 |
Genre | Fighting |
Tags | 2D, Beat 'em up, Bullet Hell, dreameon, Dreams, Pixel Art, Singleplayer, Top-Down |
Languages | English |
More posts
- ReleaseJun 13, 2024
- Introducing DreameonApr 26, 2024
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